Video games have come a long way since 1958, when American physicist William Higinbotham debuted Tennis for Two, a bare-bones tennis game played via aluminum controllers on an oscilloscope—a machine that displays electrical signals—at a public exhibition. Even as games moved into arcades and personal gaming systems, they remained relatively simple. From Pong (1972), to PAC-MAN (1980), to Super Mario Bros (1983), early games didn’t have much of a user interface. They had a single screen, also known as the title screen, and the player could either insert a coin in the arcade machine or press a button on the game controller at home to start playing.
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